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My Portfolio

Welcome to my portfolio. Here you’ll find a selection of my work. Explore my projects to learn more about what I do.

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Shady Creak Lodge
Lead Producer | Project Manager

As Lead Producer and Project Manager for Shady Creak Lodge, I oversaw a team of 14 and:

  • Developed a first-person horror game using Unreal Engine 5

  • Maintained project schedule using ShotGrid

  • Led 1 on 1 meetings and addressed team conflicts

  • Collaborated with Art Director on 35+ 3D models and animations

  • Conducted extensive play testing for improved game playability

Quietus
Lead Producer | Project Manager

As Lead Producer and Project Manager, I oversaw a 6-month game project with an 11-person team by:

  • Tracking milestones, deadlines, and deliverables on Google Sheets

  • Conducting regular team meetings and check-ins

  • Preparing and presenting weekly status reports for stakeholders

  • Collaborating with Team Leads to address critical setbacks

  • Fostering open communication and transparency among team members.

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